So I’ve been trying to figure out what causes my Sim to do this whenever she piucks up her kid
This is my Sim picking up her child. At this point I’ve still got a few modes active, so I disabled them all to take the video in found here) and discovered what appears to be a fundamental problem with my install/game? I’m confused now. As you can see the child disappears altogether and she’s in this weird position. I thought ti was her hair, but as you can see, removing the hair does NOT help.
I originally thought it had to be her CC hair, as no one else has this problem, so I removed that and tried again. As you can see above, that did NOT help one whit.
So I disabled CC and scripts from the Game Options and recorded a video. To my chagrin, this happened. As you can see, there seems to be a fundamental issue with my Sim. Her husband does NOT have this problem, btw, that’s important to note. Nor do any of the other visitors (so far) who have interacted with this child. I dunno what gives. Anyone?
Certainly not Valhallan who creates a series of Base Game compatible “Hills” that you’d apply like a plant: just put it down, resize, move around with the bb.moveobjects cheat.
Someone asked if they could be redone with the K-Hippie terrains (which I’ve already installed, they override the default terrain paints for a more “realistic” look). Permission has been granted to recolor these. If I didn’t have DOTY going on, and had more experience recoloring I’d jump on that right this second.
Anyway I’ve already downloaded it, gonna see if I can make sand dunes instead of just rocks out on the edge of the ocean. Or something. Exciting!
(on the left is a base game tile called “Slippery Walls”; on the right is a custom tile called Fine Wall Tiles” that DOES NOT have a matching floor tile, I might add… there’s another gripe for ya!)
For once, I’m not bitching at the game designers who seem to understand most of us don’t want tiles that, in the real world, would be THREE fucking FEET wide. I don’t want to pick on anyone so I won’t post pictures of anyone’s creations here, but generally speaking, either they’re odd shapes (which is great, that I can get behind, but is kind of “special use” and not very useful for general usage) or they’re really wide. Finding tile of a style that would match either one of these appears to be an excercise in futility.
I’m busy trying to work on my DOTY entry for the second round (where we are to decorate a hotel room inspired by the original, 1960’s Alfred Hitchcock movie Psycho), trying to imagine wtf would be in a 1960’s hotel room… both what a guest would bring, and what a hotel would provide. I’m essentially looking for clutter at this moment. A pair of driving gloves, for instance. Suitcases. Etc. In the process I come across an incredibly beautiful room set labeled “vintage”, and suddenly I’m thinking of scrapping my original idea.
But I don’t dare.
Because the deadline is in two days.
AAAAAhhhhhh! I hate it when that happens!
Anyway, I’d best get back to it….
(Left) The Psycho movie set in California; (Right) the BATES MOTEL set in Canada
I honestly didn’t expect I’d be back anytime soon, if ever, but my boyfriend has promised to get me TS4 tonight and, assuming there are no weird installation problems or anything, it looks like I’ll be playing again.
I’m sure by now my few paltry followers (Hi! Thanks for forgetting about me and NOT unfollowing! LOL) already know about the Origin sale. If you’re like me and thought things like “What do you mean I can’t recolor straight in CAS and in CAST… NO! I’m never playing TS4!” then later thought “It DOES look good and I miss it but I can’t justify the price if I can’t do what I used to do in TS3″ then guess what? Is $15 too much to pay for what I still consider a subpar product?
And let me be objective here: TS 4 isn’t necessarily a subpar product; however in light of Electronic Arts mega contest (you know the one where they asked you to tell them how The Sims had changed your life, focusing on photography/video creation and editing, storytelling, architecture, and other elements that genuinely opened up whole new avenues of real-life interests for thousands of Simmers), I would have thought they’d recognize the ability to “paint” as you wanted to be an essential part of what The Sims was, now. The Sims hasn’t been just something you play since The Sims 3, maybe earlier when The Sims 2 allowed users to create custom “recolors” if they had the time and will to learn how. The Sims 3 streamlined the process, IMO: I could take someone’s custom mesh and recolor it as I saw fit to create my own custom item: in my case, a building decorated just the way I wanted. For Sim creators, they could take a dress with the right flow and customize it for their Sim’s personality and/or occasion. And TS4 took that kind of creativity away.
Still, I find myself immersing myself in the world of The Sims even before I get the game back. Guess we’ll be diving in again!….
Have you finally got TS4 this year? I know of many who felt somewhat like me, and/or were too broke for it to matter when it came out anyway. Let me know, I’d love to hear from your experiences.
Oh and all the Packs will have to wait until I can afford them and set up my own computer anyway so… vanilla TS4 it is!